Game Concepts:
Here are all my game concepts, which are planned, designed and created by me:
Command or Fight (2010)
Command or Fight is a „First-Person-Shooter“-„Roleplaying Game“-mix on the one hand and a „Real-Time-Strategy“-„MOBA“-mix on the other hand. The player has got the choice to play a rebel in first person or a commander from a top down perspective.
![](../attachments/Slider/22e260a3-7a69-da94-6d72-d6d9dcce148a/cof2.jpg?template=generic)
![](../attachments/Slider/22e260a3-7a69-da94-6d72-d6d9dcce148a/cof3.jpg?template=generic)
![](../attachments/Slider/22e260a3-7a69-da94-6d72-d6d9dcce148a/cof4.jpg.jpg?template=generic)
Power of Faith (2013)
Power of Faith is a "real-time-strategy"-game with "action"-game features. The setting is about gods, ancient heroes and creatures. The players can swap between mouse+keyboard and gamepad while playing.
![](../attachments/Slider/552db4f4-3208-d70e-0daa-a0fdfcbd0ea2/pof1.jpg?template=generic)
![](../attachments/Slider/552db4f4-3208-d70e-0daa-a0fdfcbd0ea2/pof2.jpg?template=generic)
![](../attachments/Slider/552db4f4-3208-d70e-0daa-a0fdfcbd0ea2/pof3.jpg?template=generic)
Creature Evolution (2014)
"CreVo" is a roleplaying game with titans, elements and creatures. The vision is that you can experience an adventure in a fantasy world with VR, gesture control and voice control.
Elemenja (2014)
Elemenja is a sidescroller game for smartphones. It's a skill game.
Bubble Count (2014)
Bubble Count is a smartphone game too. It's a reaction and thinking game.
Dino Farm (2011)
This game was designed for the browser. It's a building game with breeding and fighting elements.